For todays battle report, we have a matchup between Ryan’s Tyranids and newcomer Alex’s T’au. Both of these armies are bringing a lot of firepower, and are looking to do most of their damage in the shooting phase. So, who will come out on top? Will it be the shooting phase champs of editions past? Or, will the Tyranid’s succeed in giving the T’au a taste of their own medicine? lets take a closer look at their lists.
Ryan’s List
Ryan is bringing some interesting and powerful units to the fight. While the Hive Tyrant is a good all-rounder the Neurothrops bring extra psychic powers to the table Along with a 3++ save. Making them incredibly hard to kill. However, a big chunk of his points are in the devastating Hive Guard unit. With a solid profile and the ability to shoot targets without line of sight makes them a serious threat. ++ Battalion Detachment +5CP (Tyranids) [53 PL, 999pts, 8CP] ++ Battle-forged CP [3CP] Detachment CP [5CP] Hive Fleet: Kronos- HQ +
- Troops +
- Elites +
Alex’s List
Alex is bringing a whole lot of Crisis Suits. While this list in turn breaks away from the usual list that features riptides. Alex’s army is looking to be fast and mobile with a small contingent of pathfinders and fire warriors for backfield fire support. A list like this is far more aggressive than your usual T’au castle list and is looking to close the distance using hard to pin units with the fly keyword. ++ Battalion Detachment +5CP (T’au Empire) [22 PL, 359pts] ++- No Force Org Slot +
- HQ +
- Troops +
- Fast Attack +
- No Force Org Slot +
- HQ +
- Elites +